What is my PhD about?
So I have started my PhD last month, after a not-so-good experience in the consulting industry that prompted me to reflect deeply on my values and goals. I thought writing a blog would be a good way to improve my communication skills and further disseminate my research beyond specialized conferences and journals. Perhaps one day I will write about these reflections in more depth, but for now it’s enough t say that I believe one of my responsibilities as a scientist is to spread my discoveries to those outside of my field. I still don’t have a precise idea of where this blog is headed, which style to use, etc., I will figure it out with time. I will try to write at least one article accompanying each paper I publish, with the idea that this article should make the paper more accessible to non-researchers.
So let’s talk a bit about what my PhD is about; I study in a field called computational immunology, or immunoinformatics, which is a branch of computational biology. Immunology is the study of the immune system, i.e. the part of the body that tries to prevent it from getting sick, and fights diseases during sickness. My PhD subject is actually statistics, so biology is just an excuse to do machine learning :) Therefore, I already ask for forgiveness if some of the things I say about biology are not 100% accurate.
The official title of my PhD is Uncertainty-aware, Epitope-based Vaccine Design, which admittedly can be quite confusing the first few times you read it (it was for me). Let’s break it down, starting from the end: the main topic is the design of vaccines. A vaccine is a substance that is used to train the immune system to recognize and fight new diseases. Indeed, the immune system is able to learn to identify and fight diseases it has never seen, in most cases; in some cases, though, this process does not go as planned, for a number of reasons. The fight between the immune system and pathogens (anything that results in illness) is really a cat-and-mouse game, and some of the most terrible diseases, such as AIDS and cancer, learned to circumvent or even disable the immune system. This is where vaccines come into play.
You might have heard that vaccines are just an injection of dead bacteria, and the first vaccines actually worked like that (consider that the Chinese started doing this over one thousand years ago). Newer types of vaccines, however, are designed using computers and can be synthesized in the laboratory, and this is what I study. I will go in much more depth on this process in later blog posts, for now it suffices to say that such a vaccine is composed by billions of copies of the same molecule, or a handful of different molecules, and the building blocks of these molecules are amino acids. Designing a vaccine, therefore, means coming up with a sequence of amino acids with desirable properties, and then producing it in a lab. I only study the first step, once I settle on a certain sequence I pass it to a company that produces the real molecules and tests them.
The vaccines that I design are made from epitopes. To understand what they are, I need to introduce the basic functioning of the immune system. Among the main actors of the adaptive immune system are T cells, or T lymphocytes (from lymph, the fluid of the Lymphatic System, and kyto, meaning cell); they float around the body and inspect other cells to determine whether they are good or bad. On their surface they have thousands of receptors, each of which can bind to a specific sequence of amino acids, so-called epitope. Binding means that the two molecules, the receptor and the epitope, attract each other and stick together just like magnets. This step is very selective, because these two molecules must have matching complementary shapes (think like Tetris). As soon as a receptor on a T cell binds to something, the T cell initiates a response from the immune system to deal with the issue. A part of the response is to remember that particular receptor and create more T cells with it, so that it will be easier to spot the same pathogen. Therefore, an epitope is a short sequence of amino acids (around 10 or 20) that, when recognized by a T cell, triggers the immune system.
The vaccines that I design are made by assembling epitopes together, and the process conceptually consists of two main steps: first, decide which epitopes should be in the vaccine, and second decide how to best stitch them together so that the body processes the vaccine as we intend to. What we want is for the body to recognize that the long molecules in the vaccine are actually made by shorter epitopes, to separate these epitopes and to present them to T cells. In order to design a good vaccine, we have to consider all these three steps.
The last part is about uncertainty. Most of the knowledge we have in biology is rather anecdotical and empirical, in the sense that we often know how things work by observing the body, but we cannot explain quantitatively why things work like that. Note that all scientific inquiry is based on observation and experiments, but only sometimes we are able to distill this experience in a precise, mathematical way. Up until recently, coming up with a formula to describe a given process was a work of genius, requiring considerable knowledge and imagination. Nowadays, we are trying to automate this process and have computers derive formulas for us, and the field that does that is called machine learning. Machine learning, together with improved measurement techniques, is revolutionizing biology, because it is enabling us to accurately describe and predict several processes that we only understood qualitatively until a few decades ago. It is having the same effect that civil engineering had on how we design and construct buildings and bridges: at the beginning, architects knew what was going to stand up and what was going to crumple just by experience and personal judgment, while today we are able to run complex simulations to test how buildings will respond to earthquakes and withstand strong winds even before they are constructed. This, in turn, allows us to compare hundreds of different designs and explore the trade-off between accessibility, cost, aesthetics, etc.
So what is uncertainty? Essentially, being uncertain about a quantity means that we are not sure about its value, we only know a range of likely values. We cannot know tomorrow’s temperature at midday, but we can reasonably say it is going to be, for example, around 18 degrees Celsius, and most probably between 15 and 20. Why is uncertainty important? One of the reasons is that most of the formulas we have are simplified description of reality that leave out some details; even if we don’t know how these details affect the result, we can know to which extent they do, and this tells us if they are safe to ignore. Pluto’s gravitational field did influence the Apollo 11’s trajectory to and from the Moon, but the effect was so small that the additional complications of considering it in the formulas (very troublesome) was not worth the increase in accuracy (minuscule). Another reason why uncertainty is important is that the inputs to the formulas we have often come from measurements, and measurements are inherently imprecise, even if by a small degree.
Going back to the design of vaccines, I mentioned earlier that we should consider three steps: whether we can make the body cut the vaccine between the epitopes, whether these epitopes can be presented to T cells, and whether T cells can recognize the epitopes. Thanks to machine learning, we can use measurements and observations about this process to derive a formula that predicts, given an epitope, whether it will successfully complete the three required steps. The problem is that we do not really understand the formulas produced by the computer, and we do not even understand what makes an epitope successful in this endeavor! Then how can we trust the computer? How can we know that these formulas give the right result? (usually they don’t work in all cases) If the computer can tell us how certain it is about its predictions, we can investigate the mistakes it makes, better understand the biological processes involved, ultimately trust that the computer is going to be correct in its judgment, and if not, work around the uncertainty by leaving appropriate safety margins.
So that was quite a lot of information! To sum up, my research focuses on methods to design synthetic vaccines using computers. These vaccines are made from epitopes, which are short sequences of amino acids that trigger a response from the body, and these methods should be able to tell us how confident they are that the designed vaccine is safe and effective.